"Diablo 3", which made players to wait many years finally officially on sale, Diablo fans satisfied their hope, however, after the game on sale for nearly two months, however, various problems continue to burst, Blizzard has admitted that Diablo lack of sustained playability, these are likely to cause the loss of players, and this problem revealed itself when 1.03 just updated,. Some players found after 1.03 updated yesterday, the number of Diablo 3 gamer decrease.
Blizzard has made an explanation on the official forums: before 1.03, this system is more inclined to create new public game, rather than fill up to 4 people in the public games. This setting is to reduce the burden on the system for each game (fewer players, less burden). But this has led to the players rarely have the opportunity to participate in the game at least four people and deviate from the target we have been to, that is to promote the experience of four modes of cooperation.
In 1.03b patch, we have made modifications to make the system more inclined to fill the existing public game. The players may have already felt the full public game progress is more common, but this also means that the digital display in a public game interface will decrease, because the full game room does not count within this.
It seems that decrease in the number is not really the loss of large-scale players, but the Blizzard team set up by adjusting the priority player enter into team which not have a full public.